OK I made these a while back.
These are instant pick-ups for your marines. Basically the old school arcade game floating, rotating icons that when you walk over them you get an instant health or ammo top up.
I'll explain how they work using the instant health.vmf
Visual Elements
The pick-up icon is basically a prop_dynamic set to "not solid" of the standard heath kit you can pick up in the game. It's orientated vertically and then parented to a func_rotating which is covered in the nodraw texture. I added a point_spotlight to it just to make it a bit glowy. I've parented the model and the point_spotlight to the func_rotating so that the model and the light rotate. Suggest you play with settings on the point_spotlight as it's a little bright.
Audio elements
I've added a asw_ambient_generic with the standard health pack application sound to the entity so this will play when health boost hits.
The health top up
The actual health top up is done through a server command. To do this we need to include a point_servercommand entity to your map. You'll only need one point_servercommand per map you build. I've included one in the .vmf file.
Also in order to issue the command that tops up the marines heath we need to have cheats enabled so be sure to include the sv_cheats 1 command in your map config file (see here for how map specific config files work in this mod).
The trigger
A standard trigger_once as we will only be using this pick up the one time.
How it all comes together
So the player walks into the trigger, the trigger has the following outputs:
-Play sound
-Send servercommand asw_gimme_health (refills the health of all marines)
-Kill prop_rotating (which in turn kills all entities parented to it, i.e. the model and the point_spotlight)
And we're done...
The insta_ammo.vtf does exactly the same thing except the model is changed for an ammo box. I changed the colour of the point_spotlight to differentiate them and the command it fires is asw_gimme_ammo.
Hope you choose to include them in your AS:SP map.
Cheers
Here's the links to download the .vmf's
Insta_health.vmf
Insta_ammo.vmf
The problem with Alien Swarm is that its multiplayer by default. As the community gets bored with the official campaign they move on and pretty soon theres no one to play with anymore. Take away the multiplayer and you have a great top down shooter. I give you Alien Swarm: Single Player... enjoy!
Download Alien Swarm SP
Alien Swarm SP is available for download via the link below:
Download
And here's more new levels to play through than you'll ever need!
Swarm Armory Map Database
Here's the contents of the Readme.txt
Alien Swarm SP by Aazell
Installation Instructions:
1: You must have an up to date version of Alien Swarm installed on Steam in order to play Alien Swarm SP
Extract the contents of AlienSwarmSP.rar to the following folder in your Steam directory.
\Steam\steamapps\sourcemods\
Now restart Steam and you should see Alien Swarm SP available in your games library.
Launching a map in Alien Swarm SP:
From the main menu of Alien Swarm SP select Play AS:SP option and you should see the mission selection screen. All addon campaigns (if you have installed any and activated them) should be available within this screen also.
I have encountered no bugs (heh heh) as yet but if you do please send an e-mail to aazell1@gmail.com giving as much information as you can and I will attempt to investigate the problem.
Hope you have fun with it...
Download
And here's more new levels to play through than you'll ever need!
Swarm Armory Map Database
Here's the contents of the Readme.txt
Alien Swarm SP by Aazell
Installation Instructions:
1: You must have an up to date version of Alien Swarm installed on Steam in order to play Alien Swarm SP
Extract the contents of AlienSwarmSP.rar to the following folder in your Steam directory.
\Steam\steamapps\sourcemods\
Now restart Steam and you should see Alien Swarm SP available in your games library.
Launching a map in Alien Swarm SP:
From the main menu of Alien Swarm SP select Play AS:SP option and you should see the mission selection screen. All addon campaigns (if you have installed any and activated them) should be available within this screen also.
I have encountered no bugs (heh heh) as yet but if you do please send an e-mail to aazell1@gmail.com giving as much information as you can and I will attempt to investigate the problem.
Hope you have fun with it...
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